Suggestion Title Runescape-esque wilderness area Which realm does this suggestion apply to? Auren, Besen, Caden Introduction If you've ever played Runescape you would know that one of the most enjoyable things to do is go into the wilderness and kill players, and there's a good reason for this: the profit for doing it is immense. The current issue with pvp is nobody is very enticed to do it unless they have a natural affinity for it and want to flex on people, and one fix for that would be to make pvp profitable. Details I understand that this idea would take a lot to implement, but the thought of it is fantastic. Picture this: a large area of land (I want to say 500x500-1000x1000 blocks) that is essentially a large pvp arena, but the catch is there's a hell of a lot more than just pvp that you can do there such as public mob grinders, valuable ores you can only spawn there that regenerate, and bosses that naturally spawn (as opposed to being an event) and drop items on the ground after being killed (ie: boss has 2 drops, 1 being guaranteed 15 diamonds plus a 90% chance for 100k note, 8% chance for random spawner, 1.9% chance for beacon, and a 0.1% chance for a random rank note) another implementation that would be necessary would be making it impossible to teleport out except for particular areas so that people aren't just teleporting out to save there valuables every chance they get. also maybe disable pearls. Closing Thoughts I'm not quite sure if I really articulated the concept clearly, but I can picture it pretty clearly and I think it would be a fantastic implementation as it would entice many players from new ones to the best of the best to go there and try to make money, which in turn would entice players to go there and pvp much more often.