- Minecraft Username: Sigolem
- Realm or Service: Desteria (all)
- Thread Title:
Capping Out Spawner Value
Spawners build value over time and their is no cap on how much value is built over time. I suggest that each spawner depending on the kind of spawner and value of the spawner caps out at how much value it can build up. For example, when you place a IG spawner it starts with $0 value and over a spawn over x amount of hours it can build up to x amount of value and cap out at that. This makes it so when people get raided, they are able to get knocked off ftop. Right now, people have value built on their boosters that even if you explode their igs and creepers, their boosters will keep them on ftop.
- What would your suggestion improve?:
It would cause more comp. Along with that it would not make factions over powered.
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