Every Wednesday we post updates on what we've been up to behind the scenes to improve Desteria. Let's get right into it! There may be some overlap between changelogs as we're constantly implementing changes, but everything will be listed at the end of the day.
Reimplemented the /looter command. This allows you to designate “friends” whom are able to also pick up the loot you acquire from killing other players before the 10s timer expires, allowing anyone to collect your goodies.
Fixed an issue with the /titles GUI that allowed users to remove blocks from the menu.
Disabled non-color-text-modifiers in faction titles such that it is easier to see who is in whose faction without having to decipher names from what look like cryptographic equations.
Fixed an issue that allowed you to change your title’s colors without needing the necessary store package.
Ensured mobs’ deaths will no longer prompt loot stealer messages. They were previously spamming chat as you killed mobs in stacks.
Greetings Desterians Welcome to another monthly update post! We’ll be announcing a few things today. Firstly, the premiere calculation of Auren’s F-Top winners has been taken alongside our monthly vote winners! Also, we posted our staff wave yesterday, and a changelog will be coming out later today, so don’t forget to check that out either! Finally, we’ve got some good news regarding all of the recent buzz we’ve heard around the desire for better knockback on our live realms and the demands for an updated anticheat! Let’s jump right into it!
Auren's F-Top Winners If you don’t remember, you didn’t read our previous announcement posts, we’ve changed the way the F-Top contest is processed! Whereas in the past, the only way to win money was to be the last faction standing at the end of the map, this time around you have opportunities to win gift cards all throughout the map! Every month! These calculations taken below report the winners of the first month of Auren’s...
Apologies for the longer-than-usual break between the last time we've implemented some new custom enchants but we're back for more. This update will have another enchantment that gives people further advantages to "bard" or a support player in a team-based PvP battle. We know how useful XP is, especially on Caden. With that in mind, we've implemented an enchant that helps people without Titan+ to keep some of their XP if they end up losing a battle. Last, but not least, bows will be getting another interesting enchant that will both hinder and benefit your foes, so use it wisely! Without further ado, here are the new enchantments:
Max Level: 3 Type: Helmet Enchant
This enchantment preserves a fraction of your experience upon death.
Max Level: 3 Type: Hoe Enchant
As the name suggests, this third hoe enchantment gives you and your allies a regeneration buff when held.
Greetings Desterians Finally! We know you’ve been waiting, and we appreciate your patience. As of today, though, that wait is over. Besen is officially resetting - today! We hope that the new content that will coming along with it will make up for the extra time it took to coordinate it all to be released all at once. We really wanted to get this done right. F-Top winners will be listed below, along with an explanation of our Outpost release and some more updated content that is still coming soon! We’re not even close to running out of ideas for you all!
F-Top Winners First Place: Pirates - Leader: Umay - $23,005,212,696.86
Won a $500 Store Gift Card! - redeemed
Has earned a global title of their faction’s name!
Has earned a fancy golden aura!
Second Place: Equation - Leader: goin - $6,020,767,627.80
Greetings Desterians No more “soon” messages. The wait is over. Today, we’re excited to finally be bringing you news regarding Besen’s reset! This post isn’t just a reset announcement, though, it’s also a content release teaser. Besen will be releasing this Saturday alongside our weekly content update that we’ve had planned for a good few weeks now. Sound interesting? Read on!
Reset details will be posted below:
Saturday, July 14th, 2018 19:00 BST | 14:00 EST | 13:00 CST | 12:00 MT | 11:00 PST
Besen Realm: “Those skilled with their hands will thrive in the land known as the pinnacle of technological advancements..”
Desteria Classes - a newly designed class system
Gen Buckets - horizontal and vertical cobblestone gen buckets
Printer Allowed - the use of the schematica printer mod is permitted
Non-combat mcMMO - no combat skills will be enabled on...
I'm excited to bring to you today what's been demanded for months. As of tonight's reboot, when you log into the server, you'll be using a full revamped version of the TnTFill command. In the past the command was buggy, inefficient, and arguably made your life harder when filling dispensers than it would be as opposed to doing it by hand. We've since completely redesigned the command from the ground up to make it more efficient, consistent, and useful. Let's get straight into it!
As described above, the command will be used with two arguments. The first will designate how big of a radius you want to scan for dispensers (the maximum is a 32 block radius (meaning it will scan two-chunks worth of blocks to your left, right, forwards, and backwards)), and the second is to designate how much TnT you want in each dispenser.
Before you complain about the radius being too small, fear not! We've accounted for this. The plugin is designed in such a way that we don't need a larger radius. If you want 64 TnT in all of your dispensers, and use the command...